Seamless Integration

Our ARINC 429 interface allows seamless connection of real aircraft parts to your flight simulator. Using the point-and-click Cereal Bytes Interface, OEM parts such as radio communication panels, transponders and more can be connected to Microsoft Flight Simulator (FSX), Prepar3d (P3D) or X-Plane in a matter of minutes*. With the optional wireless adapter, this can even be done wirelessly!

*Assumes you have access to the ARINC data definitions. We can help if you don't.

Technical Specs

  • 4 ARINC Inputs (High or Low speed)
  • 2 ARINC Outputs (1 HS and 1 LS)
  • Proprietary point-and-click configuration interface
  • 32-bit microprocessor @ 120 Mhz
  • Graphical ARINC Message Builder Interface (GAMBI)
  • Ethernet (UDP) Output
  • Screw terminals for all I/O
  • Small Footprint
  • Standoffs (optional)
  • ARINC Impedance (Output: 37.5 ohm Input: 35 Kohm)
  • Dimensions: 3.817 in (96.95mm) x 1.865 in (47.36mm)
  • Optional Wireless Adapter
  • Manufactured and assembled in the USA

I/O Breakout Board

This board contains an 8-port Ethernet jack, which breaks out the pins to 8 corresponding rows of screw connectors. This makes it easy to break out ARINC, discrete, and analog inputs on your remote and/or OEM modules, giving them plug-n-play convenience. This also provides very convenient access to pins that need to cross-talks between modules.


The Cereal Bytes ARINC 429 Interface is expected to debut summer/fall of 2020. To receive product development and availability updates, please contact us at and we will add you to the distribution.