Our ARINC 429 interface allows seamless connection of real aircraft parts to your flight simulator. Using the point-and-click Cereal Bytes Interface, OEM parts such as radio communication panels, transponders and more can be connected to Microsoft Flight Simulator (FSX), Prepar3d (P3D) or X-Plane in a matter of minutes*. With the optional wireless adapter, this can even be done wirelessly!
*Assumes you have access to the ARINC data definitions. We can help if you don't.
- 4 ARINC Inputs (High or Low speed)
- 2 ARINC Outputs (1 HS and 1 LS)
- Proprietary point-and-click configuration interface
- 32-bit microprocessor @ 120 Mhz
- Graphical ARINC Message Builder Interface (GAMBI)
- Ethernet (UDP) Output
- Screw terminals for all I/O
- Small Footprint
- Standoffs (optional)
- ARINC Impedance (Output: 37.5 ohm Input: 35 Kohm)
- Dimensions: 3.817 in (96.95mm) x 1.865 in (47.36mm)
- Optional Wireless Adapter
- Manufactured and assembled in the USA
I/O Breakout Board
This board contains an 8-port Ethernet jack, which breaks out the pins to 8 corresponding rows of screw connectors. This makes it easy to break out ARINC, discrete, and analog inputs on your remote and/or OEM modules, giving them plug-n-play convenience. This also provides very convenient access to pins that need to cross-talks between modules.
The Cereal Bytes ARINC 429 Interface is expected to debut summer/fall of 2020. To receive product development and availability updates, please contact us at firstname.lastname@example.org and we will add you to the distribution.